Publications

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To Appear

False-Name Manipulation in Weighted Voting Games is Hard for Probabilistic Polynomial Time.
A. Rey and J. Rothe.
Accepted (subject to revision) for publication in Journal of Artificial Intelligence Research.

Toward the Complexity of the Existence of Wonderfully Stable Partitions and Strictly Core Stable Coalition Structures in Hedonic Games.
A. Rey, J. Rothe, H. Schadrack, and L. Schend.
To appear in the proceedings of the 11th Conference on Logic and the Foundations of Game and Decision Theory (LOFT 2014), nonarchival proceedings. Bergen, Norway, July 2014.
Also invited for the website proceedings of the Special Session on Computational Social Choice at the 13th International Symposium on Artificial Intelligence and Mathematics (ISAIM 2014), Fort Lauderdale, USA. January 2014.

2014

False-Name Manipulation in Weighted Voting Games is Hard for Probabilistic Polynomial Time.
A. Rey and J. Rothe.
Proceedings of the 11th Latin American Theoretical Informatics Symposium (LATIN 2014), Montevideo, Uruguay. Springer-Verlag Lecture Notes in Computer Science 8392, pages 60-71, March/April 2014.
Also presented at the 5th International Workshop on Cooperative Games in Multiagent Systems (CoopMAS 2014), co-located with AAMAS 2014, nonarchival proceedings.

Bribery in Multiple-Adversary Path-Disruption Games is Hard for the Second Level of the Polynomial Hierarchy (Extended Abstract).
A. Marple, A. Rey, and J. Rothe.
Proceedings of the 13th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2014), Paris, France. IFAAMAS, pages 1375-1376, May 2014.

2013

False-Name Manipulation in Weighted Voting Games is Hard for Probabilistic Polynomial Time.
A. Rey and J. Rothe.
Technical Report arXiv:1303.1691v1 [cs.GT], ACM Computing Research Repository (CoRR), 15 pages, March 2013.

2012

Probabilistic Path-Disruption Games.
A. Rey and J. Rothe.
Proceedings of the 20th European Conference on Artificial Intelligence (ECAI 2012), Montpellier, France. IOS Press, pages 923-924, August 2012.
An extended version appears in the proceedings of the 6th European Starting AI Researcher Symposium (STAIRS 2012), Montpellier, France. IOS Press, pages 264-269, August 2012.

2011

Bribery in Path-Disruption Games.
A. Rey and J. Rothe.
Proceedings of the 2nd International Conference on Algorithmic Decision Theory (ADT 2011), DIMACS Center, Rutgers University, USA. Springer-Verlag Lecture Notes in Artificial Intelligence 6992, pages 247-261, October 2011.

Bribery in Path-Disruption Games.
A. Rey.
Master Thesis. Institut für Informatik, Heinrich-Heine-Universität Düsseldorf, Düsseldorf, Germany, 58 pages, August 2011.

2010

Complexity of Merging and Splitting for the Probabilistic Banzhaf Power Index in Weighted Voting Games.
A. Rey and J. Rothe.
Proceedings of the 19th European Conference on Artificial Intelligence (ECAI 2010), Lisbon, Portugal. IOS Press, pages 1021-1022 (short paper), August 2010.

Merging and Splitting for Power Indices in Weighted Voting Games and Network Flow Games on Hypergraphs.
A. Rey and J. Rothe.
Proceedings of the 5th European Starting AI Researcher Symposium (STAIRS 2010), Lisbon, Portugal. IOS Press, pages 277-289, August 2010.